Docs/brickmatch: Update brickmatch game docs

Update brickmatch game docs after I/O option additions

Signed-off-by: Eren Terzioglu <eren.terzioglu@espressif.com>
This commit is contained in:
Eren Terzioglu 2025-02-21 17:52:09 +01:00 committed by Alin Jerpelea
parent 52a13a8351
commit a66e58cf59

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@ -3,7 +3,8 @@
=========================
Brickmatch is a kind puzzle game like a mix between tetris and Candy
Crush. It is a 6x6 matrix with blocks (cells) with different colors.
Crush. It is matrix (e.g 6x6, 8x8) with blocks (cells) with different
colors.
Your goal is to move the blocks of the board to unite three or
more with the same color.
@ -26,7 +27,8 @@ matrix to the right SPI pins (look your board configuration) and the
APDS9960 to the I2C port (also connect its INT pin).
If you don't have an APA102 matrix you can also play it using an LCD
display and a digital joystick (DJOYSTICK) or the console input.
display or led matrix(WS2812) and a digital joystick (DJOYSTICK), gpio pins
or the console input.
Then you can configure and compile the game to play in your board,
i.e. for ESP32-Devkitc there is already an example using the APA102::