- Logic that generates the low lever framebuffer renderers for the per-window framebuffers,
- The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer).
Squashed commit of the following:
graphics: Add logic to allocate the per-window framebuffer.
graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated.
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| .. | ||
| Kconfig | ||
| Make.defs | ||
| nx_bitmap.c | ||
| nx_block.c | ||
| nx_closewindow.c | ||
| nx_connect.c | ||
| nx_constructwindow.c | ||
| nx_disconnect.c | ||
| nx_eventhandler.c | ||
| nx_eventnotify.c | ||
| nx_fill.c | ||
| nx_filltrapezoid.c | ||
| nx_getposition.c | ||
| nx_getrectangle.c | ||
| nx_kbdchin.c | ||
| nx_kbdin.c | ||
| nx_lower.c | ||
| nx_mousein.c | ||
| nx_move.c | ||
| nx_openwindow.c | ||
| nx_raise.c | ||
| nx_redrawreq.c | ||
| nx_releasebkgd.c | ||
| nx_requestbkgd.c | ||
| nx_setbgcolor.c | ||
| nx_setpixel.c | ||
| nx_setposition.c | ||
| nx_setsize.c | ||
| nxmu_semtake.c | ||
| nxmu_sendserver.c | ||
| nxmu_sendwindow.c | ||