- Logic that generates the low lever framebuffer renderers for the per-window framebuffers,
- The logic that picks off the per-window framebuffer updates from normal graphics device updates. This logic must update both the per-window framebuffer and the graphics device (from the framebuffer).
Squashed commit of the following:
graphics: Add logic to allocate the per-window framebuffer.
graphics: A few fragmentary thoughts on how a per-window framebuffer could be represented and allocated.
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| .. | ||
| Make.defs | ||
| mm_gran.h | ||
| mm_granalloc.c | ||
| mm_grancritical.c | ||
| mm_granfree.c | ||
| mm_graninfo.c | ||
| mm_graninit.c | ||
| mm_granmark.c | ||
| mm_granrelease.c | ||
| mm_granreserve.c | ||
| mm_pgalloc.c | ||